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Thread Statistics | Show CCP posts - 4 post(s) |

Eve Solecist
Science and Trade Institute Caldari State
67
|
Posted - 2015.03.31 14:33:52 -
[1] - Quote
Mag's wrote:Jenshae Chiroptera wrote:Jenn aSide wrote:.... since I stopped playing WoW Well, that explains a great deal.  Check list: Helped kill a Titan? - Yes Helped kill a Super? - Yes Helped destroy a POS? - Yes Gang fights? - Yes Fleet fights? - Yes Killed hot droppers? - Yes Hot dropped? - Yes So, I have a basis for saying the following: Being 100% safe while AFK and cloaked? - Broken mechanic. Whole regions blanketed by AFK cloakers? - Clearly not working as intended. Remove Local from Null Sec? - Obviously a silly idea. AFK cloakers are play denial. Imagine warp disruption bubbles in High Sec and suicide gankers station camping people.  It isn't just play denial for those being camped. It is play denial for real hunters that find the systems mostly empty because of cloakers, while the residents are playing their High Sec alts. You can say all you want, after doing even more in Eve. Doesn't make you right, or show you have a clue. I feel like adding something.
Why do they play in highsec? Because it's safe.
Why do they fear cloakers? Because it turns their "highsec" (rented null, but safe) into actual nullsec.
Conclusion: They are cowards.
Solution: Remove cowards and highsec.
"Please do not file support tickets to ask if your support ticket will be answered soon." - Actual Quote.
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Eve Solecist
Science and Trade Institute Caldari State
97
|
Posted - 2015.04.01 16:47:41 -
[2] - Quote
Kaarous Aldurald wrote:Ito Eto wrote: As I've said before if they really cared about grabbing more of the pie, they need suck up thier "elite pvp" attitude and do something pretty radical. Like a consensual PvP server, or introducing social corps rather than trying to make Hisec/ NPC corps so toxic no one wants to stay in them (and consequently in the game).
Lol, wow. You need to warn people before you say something like that. I only have one lung, and I can't laugh that hard for that long. He's right, though.
If we had a consensual pvp server, it would be full of worthless idiots who waste their time being proud of killing dumb AI that is no challenge.
Of course CCP would remove the ability to PLEX on this server, though, because idiots don't need to think they can play easymode for free.
It would fill CCPs pockets. All these degenerated weaklings have a right to play too, uninterrupted, on a seperate server, completely isolated from those who actually play the game.
They could call it EVE ONLINE: ID 10 T.
We would be rid of them. They would be happy, not realising how everyone laughs about them. CCP would make money.
"Please do not file support tickets to ask if your support ticket will be answered soon." - Actual Quote.
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Eve Solecist
Science and Trade Institute Caldari State
118
|
Posted - 2015.04.02 08:05:00 -
[3] - Quote
Jonah Gravenstein wrote:Azda Ja wrote:Scipio Artelius wrote:
Even one reasonable counter argument. Not personal insults or anything, just the topic and the data presented for the purpose it was presented.
Now now Scipio, let's be reasonable here. This is GD, being reasonable has no place here  Jonah, nice to see your scared face around again!
"Please do not file support tickets to ask if your support ticket will be answered soon." - Actual Quote.
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Eve Solecist
Science and Trade Institute Caldari State
119
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Posted - 2015.04.02 08:10:47 -
[4] - Quote
Black Pedro wrote:Jenshae Chiroptera wrote:Scipio Artelius wrote:Blah Are you deliberately being dense? The orginal example pertains to developers that run silly queries against the database. Asking the question "how many new players leave after being exploded by another player" is a silly question to ask when trying to assess why new players don't convert from trial to subscriber? CCP formulated a hypothesis - that new players were not staying because they were being killed by existing players - and tested that by querying over 80 000 data points from their database. They examined the correlation between deaths to other players during the trial and retention rates to test this hypothesis. Surprisingly, they found not only was there no data to support this hypothesis, they found that deaths to other players had the opposite effect. Sure, this doesn't establish conclusively that one factor causes the other, but certainly it is not a silly question to ask nor a silly way to go about testing that hypothesis. The result is strong evidence that losing a ship to another player (during the trial) is not a predictor of whether a player will stay with the game. Therefore, CCP learned that this is not an area they need to fix and can focus their efforts on other aspects of the trial that do correlate with players not subscribing. Why is that so difficult to accept? For those who don't want to read through...
He says that CCP checked if recruiting by shooting was a thing ... ... noticed that it was ... ... noticed that it actually WORKS ... ... as it has for manymanymany years.
If only the degenerates realised that they have no ground to speak.
"Please do not file support tickets to ask if your support ticket will be answered soon." - Actual Quote.
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Eve Solecist
Science and Trade Institute Caldari State
126
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Posted - 2015.04.02 11:11:54 -
[5] - Quote
Well, I guess the truth has ended the thread of the degenerates.
"Please do not file support tickets to ask if your support ticket will be answered soon." - Actual Quote.
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Eve Solecist
Science and Trade Institute Caldari State
136
|
Posted - 2015.04.02 20:01:51 -
[6] - Quote
Guys!
"Shooting by recruiting" is a practise that's older than me in this game and that's a few years by now.
Read what is written, not what you want to read! I'll help you this one time, though no one is paying me for it.
Quote:CCP formulated a hypothesis - that new players were not staying because they were being killed by existing players - and tested that by querying over 80 000 data points from their database. They examined the correlation between deaths to other players during the trial and retention rates to test this hypothesis. Surprisingly, they found not only was there no data to support this hypothesis, they found that deaths to other players had the opposite effect.
It was CCP who wondered if it was true what carebears claimed. They checked, if it was true that a high amount of new players is being griefed out of the game by being ganked, or shot at in any other way. "80.000 data points" means nothing to you and me, but the amount of "points" means that, no matter what, they checked for quite a lot!
They found, that, those new players who forcefully interacted with someone else ... ... were far more likely to stay longer in the game.
This is connected to (and I am quoting CCP here, watch FF.) the fact that the more socially players are the ones who are staying. This comes also, but not only, from "shooting by recruiting".
Now before you scream "yeah the more socially people" ... meep, no. New players are being formed. The environment always has a direct impact on it's inhabitant. An environment inhabiting interacting human beings makes all humans happy.
If you "carebear" people actually had any friends from the other side ... ... (you hate the players, not the character) ... ... you would know that this is an actually *very common thing*.
So ... it's no hypothesis. It never was, except for CCP when they looked for it. (the issue with "data" and why I keep saying that the NPE is a social engineering problem ... ... but HEY, WHY EVEN THINK ABOUT IT AND ASK, RIGHT?? *cough* ... )
And then, after analysing their 80.000 datapoints, they learned actual reality.
That "shooting by recruiting" is a thing.
It works.
Isolation is bad.
PewPew, in a game about PewPew ... ... where PewPew is a common and natural form of interaction ... (killing is just a means of communication.....) ... actually makes people want to stay and PewPew.
Phew.
And now, as this is finally written down by my fingers, I come back to my senses and realise that ...
... this post does not matter, even though there's not a single bit of untruthfullness in it. ... there will be new people, who will make new threads and come up with the same "ignorant idiocies". ... those who PewPew have no actual interest in "ending the debate" once and for all. (yeah it's doable)
... the forum's information overload degrades people's minds to instant reactions, with no actual pause for thought before a reply. (I dare you to start looking for it!)
... the really bad people are people like Basil and some in this thread and not those who shoot or scam them.
... smart people are a minority.
*kinks*
"Please do not file support tickets to ask if your support ticket will be answered soon." - Actual Quote.
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Eve Solecist
Science and Trade Institute Caldari State
136
|
Posted - 2015.04.02 20:10:01 -
[7] - Quote
And "Dots" is the cutest name ever! =^_^=
"Please do not file support tickets to ask if your support ticket will be answered soon." - Actual Quote.
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Eve Solecist
Science and Trade Institute Caldari State
140
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Posted - 2015.04.02 21:23:11 -
[8] - Quote
Frostys Virpio wrote:Can someone appeal a possible ban for "harassing newbies" with the "I was pushing your retention stats" argument while fowarding a pictures of the fanfest presentation? One can appeal a ban with any reason. That doesn't mean one will get away with it.
Obviously he'd had to prove this boost of retention rate, which he won't be able to if he just keeps ganking them.
"Please do not file support tickets to ask if your support ticket will be answered soon." - Actual Quote.
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Eve Solecist
Science and Trade Institute Caldari State
142
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Posted - 2015.04.02 21:29:38 -
[9] - Quote
Do you actually do this IRL too?
I mean ... this argueing with someone. It's like argueing about god and religion.
Does god exist? Is ganking bad for new players?
When different beliefs clash together, *talking about what's true* is the most nonsensical thing to do.
You take the facts. You stick them somewhere. When an ******* comes along, you point at the facts and tell him to shut up.
No discussions. No argueing. No debate.
Facts and HTFU.
*sighs* maybe next month ...
"Please do not file support tickets to ask if your support ticket will be answered soon." - Actual Quote.
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Eve Solecist
Science and Trade Institute Caldari State
142
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Posted - 2015.04.02 21:32:23 -
[10] - Quote
admiral root wrote:Steppa Musana wrote:mostly your kind are using this as evidence that the griefing that occurs in highsec... ...exists outside your mind. Of course there's griefing, but it's miniscule.
There's always an ******* around somewhere, but carebears always believe that it's literally everywhere.
I know one of these IRL too. Very smart person, but keeps falling for the hearsay, because he saw it happening *once*.
"Please do not file support tickets to ask if your support ticket will be answered soon." - Actual Quote.
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Eve Solecist
Science and Trade Institute Caldari State
143
|
Posted - 2015.04.02 21:36:41 -
[11] - Quote
I love that one! :D
This one should be a thing here!
"Please do not file support tickets to ask if your support ticket will be answered soon." - Actual Quote.
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Eve Solecist
Science and Trade Institute Caldari State
148
|
Posted - 2015.04.03 10:15:08 -
[12] - Quote
Sheeesh .... what a day.
Liked Scipios, Pedros and even Wreckyou's posts.
I so hope this pointless, over half a decade old bullshit finally comes to an end.
"Please do not file support tickets to ask if your support ticket will be answered soon." - Actual Quote.
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Eve Solecist
Science and Trade Institute Caldari State
150
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Posted - 2015.04.03 11:02:48 -
[13] - Quote
Alavaria Fera wrote:Eve Solecist wrote:I so hope this pointless, over half a decade old bullshit finally comes to an end. No it won't. How silly can you be to say a thing like that on these here eveo forums. Unless you were being sarcastic. Hey I said "I hope" ! If people actually pulled their **** together and stopped pointlessly argueing while pointing at CCP ...
... then we might have a chance! :p
It's certainly doable! The issue is the PewPew crowd giving the idiots legitimasy by responding to their irrelevant opinions, hearsay and hate!
We need more people like Harkonnen and HTFU! And what stopped CODE from turning into a highsec thought-police?? We have good reason to control the crowd all by ourselves and don't need CCP to do it for us!
"Please do not file support tickets to ask if your support ticket will be answered soon." - Actual Quote.
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Eve Solecist
Science and Trade Institute Caldari State
152
|
Posted - 2015.04.03 11:51:35 -
[14] - Quote
bonkerss wrote:The problem is: Most mmo players are addictive personalities. They want to get hooked and get rewarded every couple minutes. The average mmo player does not want to PLAY A GAME. He wants to get rewarded for doing irrelevant tasks and QUICK. Eve per default punishes you rather than reward you. Eve is a game that is only addictive for a very special breed of people. (probably sociopaths with a evil tendency:=)
If you want to run a successful mmo in the year 2015 you have to hook the player and shower him with gifts and epic loots. The timeframe to achieve this in the year 2015 is probably 5 minutes. If you dont have epic loot within those 5 minutes, and in eve chances are that instead of getting any loot you end up in a pod, people will leave and not look back.
If you want eve to have mass appeal you can forget it with the current game design!
Nobody wants these people around, though. They do not fit into the game, like, at all.
They bring nothing but grief and ruin the game and when these mindless robots are done consuming they leave.
While I agree that exploiting the mindlessness of these robots fills the wallets ... ... in the end it costs more to have them around.
"Please do not file support tickets to ask if your support ticket will be answered soon." - Actual Quote.
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Eve Solecist
Science and Trade Institute Caldari State
156
|
Posted - 2015.04.03 14:21:01 -
[15] - Quote
Gee, I just noticed that I wrote "shooting by recruiting" and nobody even noticed.
Fixed it now. -.-
Need more sleep in SLEEP EAT CONQUER REPEAT.
*reads up on thread*
"Please do not file support tickets to ask if your support ticket will be answered soon." - Actual Quote.
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Eve Solecist
Science and Trade Institute Caldari State
156
|
Posted - 2015.04.03 14:22:42 -
[16] - Quote
Kaarous Aldurald wrote:Scipio Artelius wrote:Jenshae Chiroptera wrote:It is so good being the OP because I can link to the sane posts in a long thread from the very first post, ones such as these. Totally agree. It is good that you're the OP. If you ever run for CSM again, we'll just be able to link this whole thread as an example of your attitude towards CCP, rational discussion and how you will interact with the players that you will hope to represent. Win-win outcome. I'd rather vote for Xenuria, and I'm dead serious. Wow, that's ..........
..... that's .......
SHEEESH I DON'T KNOW WHAT TO SAY! O:
"Please do not file support tickets to ask if your support ticket will be answered soon." - Actual Quote.
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Eve Solecist
Science and Trade Institute Caldari State
158
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Posted - 2015.04.03 15:20:28 -
[17] - Quote
Dots wrote:Eli Stan wrote:baltec1 wrote:Literally every single survey, graph and data point taken on this subject shows ganking does not make players quit. Unfortunately, the only data we've been presented (as far as I know) is about players 15 days or younger. I'm interested in seeing what data CCP has about players 6 months, a year, and two years into the game. What are the relative retention rates for the three categories - that is, not destroyed, legally destroyed, and suicide ganked? 6 month/1 year players have access to mining and hauling vessels with large EHPs. These players would also have no excuse for not knowing the game's rules. In order to be ganked within an optimistic 15-20 second window (extended slightly by CONCORD pull), these players have to not be paying attention and completely disengaged from the game. That is to say that likely these players would have quit anyway (in line with your "hypothesis"). Sounds like he's just a hater and dismissable.
A player who is six months into the game better know how not to get ganked. It makes no sense to assume that getting ganked drives away someone who has played months already. That would mean he actually didn't play at all, or so isolated that he can only blame himself.
(choosing to play isolated is fine ... ... but being unable to accept that it's a multiplayer game ... ... where one can not always choose to play isolated ........... nope.)
It would be logical to assume that *the loss* was what finally ended the decision-making process, which has started long before that gank anyway.
"Please do not file support tickets to ask if your support ticket will be answered soon." - Actual Quote.
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Eve Solecist
Science and Trade Institute Caldari State
159
|
Posted - 2015.04.03 16:04:22 -
[18] - Quote
I read that as "menstrously" and it still made sense. ^_^
"Please do not file support tickets to ask if your support ticket will be answered soon." - Actual Quote.
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Eve Solecist
Science and Trade Institute Caldari State
160
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Posted - 2015.04.03 18:31:34 -
[19] - Quote
Eli Stan wrote:Eve Solecist wrote:Dots wrote:Eli Stan wrote:baltec1 wrote:Literally every single survey, graph and data point taken on this subject shows ganking does not make players quit. Unfortunately, the only data we've been presented (as far as I know) is about players 15 days or younger. I'm interested in seeing what data CCP has about players 6 months, a year, and two years into the game. What are the relative retention rates for the three categories - that is, not destroyed, legally destroyed, and suicide ganked? 6 month/1 year players have access to mining and hauling vessels with large EHPs. These players would also have no excuse for not knowing the game's rules. In order to be ganked within an optimistic 15-20 second window (extended slightly by CONCORD pull), these players have to not be paying attention and completely disengaged from the game. That is to say that likely these players would have quit anyway (in line with your "hypothesis"). Sounds like he's just a hater and dismissable. A player who is six months into the game better know how not to get ganked. It makes no sense to assume that getting ganked drives away someone who has played months already. That would mean he actually didn't play at all, or so isolated that he can only blame himself. (choosing to play isolated is fine ... ... but being unable to accept that it's a multiplayer game ... ... where one can not always choose to play isolated ........... nope.)It would be logical to assume that *the loss* was what finally ended the decision-making process, which has started long before that gank anyway. Request for clarification - who is the "he" who is "just a hater"? Me? (scratch head) If so, that's odd you think so. The post of mine in the above quote was simply a statement that I'd find data on the situation interesting. I made no assumption of any sort about what the data would be - which is why I said it'd be nice to have such data. Where do you see hate in that? If you meant somebody else by "he" then please disregard.  Haven't checked your posting history. I took the post as it was.
"Sounds like" isn't "Is a" and is much less than a "Seems to be".
Your request isn't bad. It would be interesting!
You know what would be even better?
CONCORD's KillBoard.
What matters. ^_^
*kinks*
(: :)
"Please do not file support tickets to ask if your support ticket will be answered soon." - Actual Quote.
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Eve Solecist
Science and Trade Institute Caldari State
161
|
Posted - 2015.04.03 20:43:08 -
[20] - Quote
Is this still going on?
I would like to vote for the honourable ISDs to declare the topic a dead horse ...
... so they finally stop beating it.
Who's for it?
"Please do not file support tickets to ask if your support ticket will be answered soon." - Actual Quote.
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Eve Solecist
Science and Trade Institute Caldari State
161
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Posted - 2015.04.03 21:04:43 -
[21] - Quote
Yeah but these people could be idiots, you know?
Too complicated. What do they expect? An easy game, that lacks any depth of gameplay?
There's no tutorial for PvP, because that makes no sense. To learn how to PvP, you go and PvP.
Why should there be a reward for fitting a ship?
lol Freelancer. All he had needed to do was point the mousecursor at one of the symbols in space ... and click.
If they think they are learning the game faster than their SP are going up, then they do not really know what there is everything to learn. There's not enough information behind this. Unless, of course, he's a mindless instant gratification zombie.
If he's ashamed of dieing, then he wants to come across big and strong. "Go back to WoW" on this one. It makes no rational sense to be afraid of dieing as a noob. He's a noob. What does he expect? (exactly .....)
TL;DR:
I'm sorry, but we wouldn't have wanted them anyway. These people need instant gratification, or a serious wakeup call and a dive into 80s and 90s gaming history.
Thank you, that was interesting. ^_^
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Eve Solecist
Science and Trade Institute Caldari State
162
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Posted - 2015.04.03 21:50:59 -
[22] - Quote
Mia Keldarin wrote:I understand that. But beyond saying they're just idiots, maybe we should start listening to the reasons why they quit and focus on what the other players like about the game. You may think that the game is doing just fine right now, but it's not. 50% is too much, if CCP wants more subscribers, then changes are to be made.
EDIT: i'm not saying they are right with such ideas, just pointing the fact that actual players are not the ones to be asked what changes can be made to lower that high percentage of CCP failure.
The issue with this ... ... is that ... ... if CCP gave them what they wanted ... ... it would be a completely different game!
Hey, that's EXACTLY what CCP is doing .....
They have DUST! Maybe they'll have LEGION as well! They will definitely LOVE Valkyrie!
But you can be damn sure that they won't get EVE ONLINE .....
"Please do not file support tickets to ask if your support ticket will be answered soon." - Actual Quote.
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Eve Solecist
Science and Trade Institute Caldari State
162
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Posted - 2015.04.03 21:52:01 -
[23] - Quote
Eli Stan wrote:Eve Solecist wrote:There's no tutorial for PvP, because that makes no sense. To learn how to PvP, you go and PvP.
This is something CAS focuses on - helping newbies try PvP, I mean. (But it only happens every six weeks or so. So while it might help retain newly subscribed accounts, it's unlikely we're doing much to facilitate engaging trial accounts, unfortunately. Some, perhaps, if the timing is right, but not a whole lot I bet.) Only happens every six weeks?
Can you elaborate on that?
Oh CAS ... and how's the Scope Project going? ^_^
"Please do not file support tickets to ask if your support ticket will be answered soon." - Actual Quote.
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Eve Solecist
Science and Trade Institute Caldari State
163
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Posted - 2015.04.04 00:30:22 -
[24] - Quote
Eli Stan wrote:Formidable post. But why only every six weeks? What happens the rest of the time?
Quote:I don't know - what is it? (Is that Anslo's thing? Didn't they go join some SOV alliance? I don't recall which one. Haven't heard anything about them in quite a while.) The Scope Project was some attempt to create a community out of The Scope.
I believe they wanted to teach new players, next to other things.
Last I checked they seemed to be on the failway, because all that was happening was a constant turnaround.
Roams happened ... that's all I remember.
I really thought you'd know, but maybe it failcascaded already? Haven't seen anything of their "overlord", forgothisname, for a longer while.
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Eve Solecist
Science and Trade Institute Caldari State
163
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Posted - 2015.04.04 00:33:51 -
[25] - Quote
Jenshae Chiroptera wrote:Mia Keldarin wrote:Sure, there's nothing like going for pvp to learn about pvp but this has a cost for rookies ... Why loosing money in pvp when tutorials gives rewards for pve and that's their first impression in the game. . I got this far with your post and had a weird idea. What if the game checks if there are two newbies online and their next mission is to kill each other? They get kill rights, they see where each other are, they have a time limit, so one can hide if they want but their rookie ship will be replaced ... Main problem is alts with game knowledge and ISK to pimp their rookie ship ... but that could be argued to be a lesson in EVE also. (Mission fizzles out if you change ships and the one in the rookie ship has it seek another opponent.) When your loss mail arrives then your opponent's kill mail also comes through, "They were flying this ship with this fit" I had this idea months ago.
Not only is it meaningless if you post it here, it also simply will not work.
It depends too much on too many factors. Like, for example, is it not possible to tell if both parties are really ready for it. There's no way to tell if both parties actually *want* it.
And I also strongly believe that forcing interaction isn't the way to go.
And besides all of that ... do you ever "PvP"? Because if not, your ideas would simply lack the base.
"Ship combat" is being learned while it's being done.
"Please do not file support tickets to ask if your support ticket will be answered soon." - Actual Quote.
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Eve Solecist
Science and Trade Institute Caldari State
163
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Posted - 2015.04.04 00:35:58 -
[26] - Quote
Mia Keldarin wrote:Eve Solecist, can you filter that demagogy and complacency acting for a moment ? The issue here is not to please noobs, but to make them more likely to subscribe and introduce them to pvp and other mechanics. Sure, there's nothing like going for pvp to learn about pvp but this has a cost for rookies ... Why loosing money in pvp when tutorials gives rewards for pve and that's their first impression in the game. Then they tend to go for carebear missions, not for pvp, as they were misled to think that pve missions will provide safety, modules, ships, skills, isk .... How about a tutorial that rewards them for going into a noob arena to fight others ? Teaching them that safety doesn't exist, providing them ships, modules, skills, isk so they don't cry when they die ? Now why making a tutorial for pvp when there are corps that train newbies ? Because, it'll be great if it could be their first impression of the game, they could progressively learn what Eve is really about and get over that ridge once and for all. Any kind of conscious living being can be tamed with rewards anyway. A new player needs to feel that he's winning, that he's the boss at some point or he won't sub. So you say it's not about pleasing noobs ... ... and then you waste tons of time writing about how noobs should be pleased.
Do *you* ever "PvP" ?
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Eve Solecist
Science and Trade Institute Caldari State
169
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Posted - 2015.04.04 08:01:36 -
[27] - Quote
Eli Stan wrote:Hengle Teron wrote:they do auto join the help channel I thought that was the rookie help channel, that they're kicked out of after a while...? Anyway, thanks for the info, I didn't realize newbies were auto-joined to the English Help channel. I'm not sure he didn't actually mean that one, because you only get forced into rookie-help usually.
Makes no sense to have a noob in two helpchats at once, too. That would only be confusing.
"Please do not file support tickets to ask if your support ticket will be answered soon." - Actual Quote.
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Eve Solecist
Science and Trade Institute Caldari State
169
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Posted - 2015.04.04 08:06:56 -
[28] - Quote
Dots wrote:Are you guys confusing Anslo and Scope Works (SWCW) with Vapor Ventrillian? SWCW recently reached 1 trillion ISK destroyed and is part of OE. SWCW was the PVP arm of Scope for a while, and there is a bit of history there. Scope was also much more active at that time. Vapor seems like he's moved on from his empty promises in the anti-ganking realm to even bigger promises he won't be able to keep with null (of course Vector is Vapor's alt). Told him. As usual, people refused to listen to experience and rather believed they are so awesome they can do it themselves.
Remind me to rub his failure in his nose. And why did my long post get removed?
It was precise and to the point.
"Please do not file support tickets to ask if your support ticket will be answered soon." - Actual Quote.
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Eve Solecist
Science and Trade Institute Caldari State
171
|
Posted - 2015.04.04 13:19:25 -
[29] - Quote
Kaarous Aldurald wrote:Eve Solecist wrote: Remind me to rub his failure in his nose.
Be sure and link him a few of the articles on minerbumping featuring his penchant for failure. I don't read that crap. Didn't even know he tried with anti-ganking.
What a fool.
"Please do not file support tickets to ask if your support ticket will be answered soon." - Actual Quote.
"AND THIS IS WHY THE FEDERATION MUST BE DESTROYED!!" - Diana Kim
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Eve Solecist
Science and Trade Institute Caldari State
172
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Posted - 2015.04.04 14:12:18 -
[30] - Quote
Kaarous Aldurald wrote:Eve Solecist wrote:Kaarous Aldurald wrote:Eve Solecist wrote: Remind me to rub his failure in his nose.
Be sure and link him a few of the articles on minerbumping featuring his penchant for failure. I don't read that crap. Didn't even know he tried with anti-ganking. What a fool. Yeah, he was the first one in fact. His sig might still have the link to his blog, where he advocated for miners and carebears to mass report Code members to try and get us all banned. Among other such things. * . . . *
That's so stupid, it hurts.
What a loser.
"Please do not file support tickets to ask if your support ticket will be answered soon." - Actual Quote.
"AND THIS IS WHY THE FEDERATION MUST BE DESTROYED!!" - Diana Kim
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Eve Solecist
Science and Trade Institute Caldari State
178
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Posted - 2015.04.04 16:18:35 -
[31] - Quote
To grieve. My grandma dies and I am sad.
To grief. My grandma dies and I will make you suffer for it.
One letter, so many possibilities of pushing people out of their comfort zone.
(ssshhhhh ..... she's asleep right now.......)
"Please do not file support tickets to ask if your support ticket will be answered soon." - Actual Quote.
"AND THIS IS WHY THE FEDERATION MUST BE DESTROYED!!" - Diana Kim
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Eve Solecist
Science and Trade Institute Caldari State
254
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Posted - 2015.04.05 11:45:41 -
[32] - Quote
lol this thread is still going. Stop talking to the monkeys already.
The ability to speak does not make intelligent.
"Please do not file support tickets to ask if your support ticket will be answered soon." - Actual Quote.
"AND THIS IS WHY THE FEDERATION MUST BE DESTROYED!!" - Diana Kim
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Eve Solecist
Science and Trade Institute Caldari State
261
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Posted - 2015.04.05 15:03:48 -
[33] - Quote
Jenn aSide wrote:The supreme irony of it all is if CCP changed the game in a way that these 'change advocates' say they want, the most likely outcome is that they would hate it (like they do STO, because in STO their are no victims to champion for) and would leave. Ultimately, these people are just reverse-gankers, they exist in EVE rather than in other games because this is where the 'victims' are. SHEESH, why didn't I realise?? *slaps head*
It's SO obvious! O: I never considered it! :O
The whole reason why they are here, is because they somehow draw their self worth from "helping the weak and victims". No ... from *being seen as* someone who "is helping the weak and victims". It's like the typical MMO player, who joins a game and always is the hero.
At the same time they completely ignore how absolutely horrible it is to *hate the player, not the character*, and behave like sick monsters who should be locked away.
It is *not* compatible to be a good person and at the same time behave like that!
Like Basil, or that CSM wannabe up there.
Like ... religious conservatives in the US of A. I am a good person, because what I do, like praising to god, makes me a good person. I will only be judged by god, thus I will try to do good things, but anyone else (especially those who disagree) do not matter and should **** off.
Because I am the good person! I want to protect those who are weaker than me!
Hypocrites! Wannabe good people.
Actual sociopaths.
Jenn ... you hit that spot on!
Thanks!
We really need a way to get rid of these monsters. They are dragging EVE and humanity down.
"Please do not file support tickets to ask if your support ticket will be answered soon." - Actual Quote.
"AND THIS IS WHY THE FEDERATION MUST BE DESTROYED!!" - Diana Kim
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Eve Solecist
Science and Trade Institute Caldari State
261
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Posted - 2015.04.05 15:09:17 -
[34] - Quote
Dracvlad wrote:I don't want to be an arse about this (you used that word on me in another thread) but seriously mate it gets a bit tedious having people like you post like you do and yet in game you have done jack. And the same goes for Kaarous and Jenn. I am not saying that I am something special, very very far from that, but really... I'm a person who rather talks with people who have actual experience in what they are talking about. Most other times it's just empty words or hearsay.
Jonah, though, no matter what he actually does (I forgot) over the course of years showed that he always knows what he says, actually thinks about what he says and does not engage in hypocrisy or lies, like the "good people" Basil or this wannabe CSM member.
All in all, it is quite easy to establish who the really bad people are.
"Talk" is exactly what they want. It only serves them and no one else.
What we need is a reliably way to get rid of them.
"Please do not file support tickets to ask if your support ticket will be answered soon." - Actual Quote.
"AND THIS IS WHY THE FEDERATION MUST BE DESTROYED!!" - Diana Kim
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